Virtual Production Studio Lab | 2022-2024

Virtual Production Studio Lab | 2022-2024

News

The project

The Virtual Production Studio Lab project is led by Blekinge Institute of Technology and will be a technically innovative arena and a place where the movie and gaming industry meets the traditional manufacturing industry and creates excellence in Blekinge. The VPSL will be the infrastructure foundation for a clustre within Virtual Production, and together with the business community do research and develop the technology, as well as create training courses and educational programmes to secure the skills needed around the technology.

The VPSL is the 4th iteration of the Model Driven Decision Arena that have been developed and used in industrial modelling and simulation projects, and now is being scaled up for use also with other disciplines as movie industry, game industry, marine technology etc.

Potential final installation with curved main screen, and movable screen and also roof screen.

Prototype installation – the MVP journey

During November 2022 to January 2023 the project had a prototype installation of the VPSL in order to explore what solutions and tech is going to be part of the final setup. This prototype have the following equipment and it was used to try out several scenarios via minimum viable prototypes (mvp):

  • 10×3.5 meter curved wall
  • 150 LED panels (2.5mm Absen Polaris 2.5 Pro V2)
  • List & Label Report
  • Novastar – LED Screen Processor – MCTRL4K
  • LED Control Laptop
  • Camera Blackmagic Design URSA Mini Pro 12K
  • Blackmagic Design Video Assist 12G HDR 7 camera monitor
  • Aputure Ls 600c Pro RBGWW Video Lighting
  • Aputure Nova P600C RGBWW LED-panel Kit with Hard-Shell Case
  • Qualisys motion tracking system MIQUS 3 cameras (12 units) and QTM software.
  • Render node / Controller node computers with NVIDIA graphics
VPSL demo setup with Volvo CE scale site pieces and machines
Movie production demo
Industrial product development demo

By doing several minimum viable prototypes (MVP’s) the tech specifications for the VPSL have been developed together with production flow process to enter into a mode of making choices for final VPSL. The aim for the final setup is a potential screen area of 150 m2 by use of 600 panels that can be configured in different formats, but where a setup of 20 by 5 meters is seen as the default, with also a moving panel of some 2 by 3 meters and potentital roof mounted LED’s too.

The MVP path towards establishing VPSL.

The final tech selectio

Creative Technology won the procurement of the selected technology (per 202406) and in the final solution the tech are:

  • 21×7 meter wall and a 4×3 moveable wall
  • 600 LED panels (ROE Black Pearl 2 P2,84 M1515 1500nt – 500x500mm)
  • Brompton Video Processor SX40
  • Brompton Distribution Box XD
  • Camera Blackmagic Design URSA Mini Pro 12K
  • Blackmagic Design Video Assist 12G HDR 7 camera monitor
  • Aputure Ls 600c Pro RBGWW Video Lighting
  • Aputure Nova P600C RGBWW LED-panel Kit with Hard-Shell Case
  • Render node / Controller node computers with NVIDIA graphics
  • LED Control Laptop
  • Truss

Research

The VPSL will be used in digital twin research and the research agenda around sustainable and digital product service systems at Product Development Research Lab (Department of Mechanical Engineering, TIMA), and it will be used in connection to research projects like ViaTech with a focus on novel visual and interactive applications offering sustainable quality and enhanced immersive experiences, and also the HINTS: Human-Centered Intelligent Realities project, both with Department of Computer Science (DIDA) and Department of Technology and Aesthetics (DITE).

Educational connection

The VPSL will be used also for students in their educational programmes and especially within:

  • Civilingenjör i maskinteknik, 300 hp
  • Civilingenjör i marin teknik, 300 hp
  • Civilingenjör i spelteknik, 300 hp
  • Design av digitala och immersiva upplevelser, 180 hp
  • Högskoleingenjör i maskinteknik, 180 hp
  • Högskoleingenjör i teknisk spelgrafik, 180 hp
  • Produktutveckling, 120 hp

There will also be indivual academic courses and shorter applied courses in collaboration with Hyper Island Karlskrona.

Project info

BTH project leader: Professor Tobias Larsson

Time span: 20220901 – 20241231

Funding: 18.9 MSEK (6 MSEK ERUF Region Blekinge)

Partners:

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Categories: Projects, Research