Archives

VPSL debut in Education: the Innovate Cycling Safety mini-project

The MT1556 Innovative and Sustainable Product Development course became the first undergraduate course to utilize the Virtual Production Studio Lab (VPSL). This milestone occurred during the final presentations of the course’s six-week mini-product development project, where 58 students, divided into 11 teams, presented innovative ideas to enhance cycling safety. The project aimed at creating solutions […]

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Handshake with VIA University College

From September 30 to October 2, the BTH team—Marco Bertoni, Carl Toller Melén, Giulia Wally Scurati, and our visiting fellow from Politecnico of Milano Riccardo Giussani—visited Denmark for a collaborative event with VIA University College, AugmentCity, and Region Central Denmark. The focus was on the expanding field of Extended Reality (XR) and its applications in […]

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Extended realities and discrete events simulations: A systematic review to define design trade-offs and directions

Abstract Extended Reality (XR) technologies are increasingly popular to support the engagement of different audiences and stakeholders with Discrete Event Simulations (DES) due to their capability to deliver more accessible visual and immersive experiences. XR applications can be developed either using modules integrated into DES software or game engines, providing different sets of opportunities in […]

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New book on Data-Driven Decision Making for Product Service Systems.

Professor Marco Bertoni together with co-editors Giuditta Pezzotta, Roberto Sala, Xavier Boucher and Fabiana Pirola are releasing a book on Data-Driven Decision Making for Product Service Systems. It can be preordered at https://www.akademibokhandeln.se/bok/data-driven-decision-making-for-product-service-systems/9783031600814. Also available as e-book: https://link.springer.com/book/10.1007/978-3-031-60082-1 Marco here gives his view on the book. Why is this book needed? “We observe in our […]

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AXESS – Assessment in XR Environments for Sustainable Solutions | 2024-2027

The industry is challenged to comply with increasingly demanding societal and customer needs. Various stakeholders must be engaged throughout the development process. Models and simulations are used to assess new solutions and optimize current ones, foresee decisions’ implications, and make them explainable within the company and with customers. However, diversity in background, knowledge, and expectations […]

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Driving emotions: using virtual reality to explore the effect of low and high arousal on driver’s attention

Abstract The role played by emotions and attention is crucial for the development of advanced driver assistance systems that improve safety by flexibly adapting to the current state of the driver. In the present study, we used immersive virtual reality as a testing tool to investigate how different emotional states affect drivers’ attention in a […]

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A 10-year teachers’ journey toward CDIO: lessons learned for dealing with students, companies, and yourself

Abstract The paper summarizes the experiences of working for a decade to promote the transition of courses toward the CDIO framework. It presents a list of lessons learned when applying the CDIO principles in master-level classes in the field of Mechanical Engineering. The paper aims to formalize operational guidelines, serving as a platform for further […]

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Congratulations Carl Toller Melén, Licentiate in Mechanical Engineering!

Carl Toller Melén presented his licentiate thesis entitled “Exploring non-functional requirements in digital Product-Service System design” in front of an +50 people hybrid audience of physically present people and online listeners. Carl made a popular presentation of the background of his research and the findings up until this point, where the servitization of indystry is […]

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