Yearly Archives: 2020

Congratulations Johan Pilthammar, PhD!

Johan Pilthammar successfully defended his PhD thesis “Towards Virtual Tryout and Digital Twins: Enhanced Modeling of Elastic Dies, Sheet Materials, and Friction in Sheet Metal Forming” in COVID-19 style with some local people keeping distance and web casting the presentation and also having grading committee and opponent taking part online. The thorough questioning of Johan’s […]

Read More

Hållbar delad mobilitet

17 september arrangerade Karlskrona Kommun den digitala konferensen “Hållbar delad mobilitet” där frågan kring hur hållbara transportlösningar kan vara en god affär även för mindre städer. Läs mer om konferensen (och se den i sin helhet) på https://www.karlskrona.se/mobilitet. Professor Tobias Larsson deltog med ett föredrag; “Från fossilt till elektriskt; Omställning av infrastruktur och fordon”. Nedan […]

Read More

Welcome as a PhD candidate Raj Machchhar!

Raj Machchhar is a PhD candidate at BTH employed during September that will be working with the development of the engineering decision making arena to support digital product-service systems development. Raj is part of the KKS research profile “Model Driven Development and Decision Support“. WHO ARE YOU AND WHAT IS YOUR BACKGROUND? Hej! I am Raj […]

Read More

Development of a Circularity Impact and Failure Analysis: Obsolescence and Recyclability Integration

Abstract: The application of the Failure Mode and Effect Analysis (FMEA) has been an established practice in systems engineering and engineering design for some decades. The benefit of applying FMEA is to raise engineers’ awareness of potential risks related to a specific design configuration so that corrective actions can be preventively prioritized to avoid potential […]

Read More

Sustainability awareness in organizations through gamification and serious games: a systematic mapping

Abstract The transition towards more sustainable practices is one of the main challenges that companies and organizations are currently facing. The use of serious games and gamification has shown to be effective in creating awareness and support learning in many contexts, including sustainability education of practitioners and future ones. We performed a systematic mapping of the use of games […]

Read More
Design thinking approach and program outline

Shaping wicked problem solvers: innovating education programs through design thinking

Abstract: Societies across the globe are facing many unprecedented challenges; climate change, pandemics, and resource depletion, just to name a few. These societal challenges, the 2030 Sustainable Development Agenda, and companies’ demands about knowledge and skills required from future employees have put pressure on academia to develop suitable education programmes in many disciplines, including product […]

Read More