Abstract Academic institutions are increasingly required to prepare future practitioners to face complex sustainability challenges. The need to foster the development of different skills, attitudes, and multidisciplinary collaboration raised the interest in alternative learning approaches. Game-based learning can be a tool to achieve a variety of desirable learning outcomes, including sustainability and collaborative attitudes change. […]
Read MoreSUPPORTING CHANGEABILITY QUANTIFICATION IN PRODUCT-SERVICE SYSTEMS VIA CLUSTERING ALGORITHM
- 19th June 2023
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Abstract The design of Product-Service Systems (PSS) is challenging due to the inherent complexities and the associated uncertainties. This challenge aggravates when the PSS being considered has a longer lifespan, is expected to encounter a dynamic context, and integrates many novel technologies. From systems engineering literature, one of the measures for mitigating the risks associated […]
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