This year's round of the PSS Extreme Innovation course at BTH is just about to begin with some interesting projects being lined up.
To boost the students' creative confidence and to familiarise them with the Design Thinking development approach that is used in the projects, they were tasked with a boot camp that is essentially a scaled down version of the development process.
The challenge was to develop, design and build a concept of a backpack for a 2016 university student.
The students got to try their hands at various methodologies for needfinding, ideation, and prototyping to arrive at a final tangible prototype of how a new backpack could look.
At the beginning of the day they were asked the the very scary and hard task to play the game, and having come full circle we can see that they really engaged and dug into the task with great enthusiasm.
A major point of the day is to build on their creative confidence and to show how quick it is to go from some sketch ideas or hint of a problem to something tangible that is a very strong communication artefact and that can even be tested with users to gather further insights and learnings as they move towards further iterations of their designs.