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Makerspace on the road

During two days we put the makerspace on wheels together with Kreativum in order to bring the concept pf creation with technology to the younger kids in Blekinge County. We visited two schools (Kättilsmåla skola and Hobyskolan) and gave 4 makerspace sessions for kids age 10-14, and in parallel Kreativum gave 4 sessions. Kreativum used […]

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Makerdag för 8’e-klassare

Rödebyskolans 8’e-klassare (ett 50-tal) spenderade dagen i Karlskrona Makerspace under ledning av PDRL’s Tobias Larsson i syfte att bekanta sig mer med teknikutveckling samt att själva få jobba sig igenom en produktutvecklingsuppgift. Efter en introduktion till BTH och våra utbildningar, forskargruppens fokus på digital modelldriven produktutveckling, samt fått grunderna i vad ett makerspace är och […]

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BTH exchange students in China

Adam and Marcus are studying the 4th year on the masters programme in mechanical engineering at BTH. They are also our first batch of exchange students from mechanical engineering in collaboration with Shanghai Polytechnic University in China. Last week they went for a visit to the office of Xylem in China. Xylem also have manufacturing […]

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Newsletter: Ramping up research profile+ | 2019:04

We did get the approval for the Profile+ extension (3 year / 55 MSEK) from the Knowledge Foundation, excellent!This means that we will further deepen the research in digital product development in order to support the transition to a sustainable society, and we will support our partners development of sustainable product-service systems suitable for the circular economy.

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Introducing value driven design in engineering education: teaching the use of value models in preliminary design

ABSTRACT Methods and approaches for teaching engineering disciplines are evolving to adapt to the needs of companies and society. Engineering Design is one of the areas most influenced by such changes and constantly striving to develop more effective and efficient strategies to prepare the soon-to-be engineers to face the challenges of a real working environment. […]

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Knowledge Foundation supports development of profile education in Mechanical Engineering!

The Knowledge Foundation (hhttp://www.kks.se/) has decided to fund the development of our MSc Programme in Mechanical Engineering (project budget of 2.7 MSEK). “It feels great that The Knowledge Foundation believes in us and the research profile we have in mechanical engineering! Connected to our research, and in intense collaboration with industry, we now get the […]

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Girls invited for inspirational day in engineering

In collaboration with Womengineering (http://womengineer.org/) BTH invited young girls on the “Introduce a Girl to Engineering”-day (http://www.igeday.com/) where we showed the engineering education and created an interface towards being an engineering by allowing girls to meet with students and teachers, and also get a chance to experiment with problem solving. Christian Johansson Askling and Ryan […]

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Research demos at Innovation Day 2019

The Blue Science Park Innovation Day 2019 was yet another successful demonstration of BTH’s PhD students driven research. With a unique blend of industries represented at the event there was quite a buzz around the HoloLens Augmented Reality based prototypes created for autonomous construction vehicle interaction, and the Poppy Robot used for engineering student experiments.

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Uppfinnare på sportlovet!

Produktutvecklingslabbet bjöd in till en eftermiddag i Karlskrona Makerspace där ungdomar fick delta i årets sportlovsaktivitet; att bygga sin egen “automata”, en mekanisk skulptur. Forskarna Johan Wall, Christian Johansson och Tobias Larsson stöttade i en övning där ett färdigt exempel fanns för att inspirera, men där kidsen själva fick gå igenom processen att tänka ut […]

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A Reverse Engineering Role-Play to Teach Systems Engineering Methods

ABSTRACT Students engaged in systems engineering education typically lack experience and understanding of the multidisciplinary complexity of systems engineering projects. Consequently, students struggle to understand the value, rationale, and usefulness of established systems engineering methods, often perceiving them as banal or trivial. The paper presents a learning activity based on a three-stage reverse engineering role-play […]

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