{"id":13272,"date":"2023-02-01T15:08:20","date_gmt":"2023-02-01T14:08:20","guid":{"rendered":"https:\/\/www.productdevelopment.se\/?p=13272"},"modified":"2023-02-03T16:34:22","modified_gmt":"2023-02-03T15:34:22","slug":"value-innovation-projects-2022","status":"publish","type":"post","link":"https:\/\/www.productdevelopment.se\/value-innovation-projects-2022\/","title":{"rendered":"Value Innovation projects 2022"},"content":{"rendered":"\n
MT2568 Value Innovation<\/a> is a Master Programme<\/a> course that digs deep into the Design Thinking methodology, asking students to work with the development of product and services in collaboration with selected external partners along the entire study period of 8 weeks.<\/p>\n\n\n\n In 2022, BTH partnered with the municipality of Karlskrona<\/a> in the quest for innovative designs under the theme \u2018sustainable tourism\u2019. The design brief shared with the students at the beginning of the course highlighted the many challenges linked to the possibility of engaging visitor, local residents and companies in behaving sustainably when visting Karlskrona\u2019s World Heritage Site (\u00d6rlogsstaden Karlskrona<\/a>) and the Blekinge Archipelago biosphere reserve<\/a>, taking action towards protecting and preserving both the natural and the cultural environment.<\/p>\n\n\n\n Three groups of students kicked-off the design activity by tackling the challenge of how to prevent tourists and citizens to abandon trash in the environment, going on to develop 3 complementary solutions under the theme \u2018intelligent waste\u2019.<\/p>\n\n\n\n Team 1 (aka the Lions) was composed of Christian Elzouabi, Mattias Pog\u00e9n, Simon B\u00e5\u00e5th, Samuel Nilsson. The project brought to the development of a Smart Bin solution that uses image recognition technology to award users with virtual points when recycling waste. The bins are easily located using geotagging and different amount of points are rewarded depending on the type of waste being recycled. These can be further spent in shops, caf\u00e9s and other activities in the city of Karlskrona. The working prototype includes a camera, lighting, and ad-hoc software code in MATLAB to recognise different types of waste, with the goal of sorting them in different bins. An app prototype further demonstrates how points are collected and spent by the users.<\/p>\n\n\n\nTeam 1 (Lions)<\/h2>\n\n\n\n