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Boosting Value Co-creation in the Road Construction Industry Through Virtual Prototyping

Abstract When construction companies move forward in their servitization journey, there is an increasing need to exploit digital tools and models to facilitate the complex and dynamic interactions between entrepreneurs, customers, equipment manufacturers, energy providers and more during the early stages of the construction project design. This paper presents the application Augmented Reality (AR) and […]

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Digitial Twins at ForskarFredag

Marco Bertoni and Giulia Wally Scurati presented current research on digital twins during ForskarFredag at Kreativum in Karlshamn. The station showed the journey from the classical physical mechanical prototypes to modern digital models twinned to their physical counterpart. Students and public had the chance to experience Virtual Reality tools and to play with the simulation […]

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Sustainability awareness in engineering design through serious gaming

Abstract Sustainability considerations are traditionally difficult to trade-off with technical and business requirements in an early design phase. Hence, design teams need support to reflect early on in the process, on how sustainability may affect profitability and customer value fulfilment in the long term. The commoditisation of modelling and simulation techniques points to gamification and […]

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VaViM – Validation of virtual models used for simulation of autonomous vehicle systems | 2022

In order to achieve scalability and robustness, verification and validation (V&V) of self-driving vehicle systems need to be largely performed virtually. This requires validated models on sensors, vehicles and environments where the systems are to operate. The aim of this pre-study is to identify state-of-the-art (SoA) and high-priority research questions within methods for validating models […]

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